IT'S FILTHY,
DISGUSTING,
SO UGLY,
I'M SURE.

click artworks shown for artist credit.

DOLLY!


THE PANOPTICON,

PRONOUNS: she/it/doll
GENDER: goth
SEXUALITY: femme arospec lesbian
AGE: adult
ROLE: killer
RACE: human (doll-modified)

oh, close your eyes and let me hear you as you breathe.

PERSONALITY,
⤷ BRATTY.
⤷ VOLATILE.
⤷ CONSIDERATE.
⤷ VAIN.
⤷ KNOWLEDGABLE.
⤷ INTELLIGENT.
⤷ SADISTIC.
⤷ ACCEPTING.
⤷ IRRITABLE.


TRIVIA,
→ shortly after entering the fog, she was granted telepathic abilities by the entity. these abilities grant her an innate understanding of foreign languages.
(these allow her to communicate with carmina!)
→ she has pet centipedes (scolopendra genus) & is very fond of invertebrates in general.→ she's incredibly easy to ragebait.

i'm locked inside a cave with eyes inside my walls.

I do need to rework this but whatever. who even cares anymore

POWER:

→ Spiderweb silk-like strands follow Dolly as she moves. They are visible to survivors (when not inflicted with exposed or oblivious) and do not share the ‘undetectable’ status effect should Dolly gain it. When a survivor runs over a strand, Dolly is notified. However, Survivors walking or crouching do not trigger the notification
The strands remain for most of the match, however they will fade after a long period of time.
Dolly can pull on preexisting strands with to injure any Survivors in radius (0.5m) to them. Her basic attack consists of her rapidly firing out strands, piercing through the survivor’s chest.
When The Panopticon is the killer, three slightly different totems are placed around the map. These can be cleansed to notify Dolly after a period of 2 seconds. When all three totems are cleansed, Dolly will randomly receive notifications of movement from strands that are not triggered. This effect remains until the end of the match, or until a survivor is sacrificed/killed. She will also scream periodically, alerting Survivors to her presence.Dolly’s aura radius is significantly decreased, and halves the effect of any aura related perks.Her base speed is 4.3m and her size is Medium.

PERKS:

DOLL COLLECTION: All crows in the trial are replaced with dolls. When disturbed, the killer is notified and the relevant survivor’s aura is shown for 1/3/5 second(s). The doll will not reset.
SCOURGE HOOK: LATENT DISEASE: At the beginning of the trial, 4 random hooks are replaced with scourge hooks. When a survivor is hooked, the hook progression is sped up by 5/10/20%. If a survivor enters within 5/8/10m of the hook whilst a fellow survivor is hooked, the killer is notified.
IN THE ATTIC: Upon damaging a generator, all survivors working on a generator with more than 50% progress scream and reveal their location. Any impacted survivors gain blindness. This perk then goes on cooldown for 45 seconds.

INSPIRATIONS.


ghost pipe, ghosts, spiders, centipedes. dolls. haunting. dried blood. disease, rot, plague. loss, burning, flames. dressing up a wound. ash, broken glass. perception. eyes, threads; sickness. the all-seeing. loss of privacy.
perfection. stitches, ball-joints.
I will put you back together.


FLOWERS IN THE ATTIC.
V.C. ANDREWS.
→ (not to do with the incest!) the concept of being confined to an attic intrigued me, so... dolly got to experience it.

THE PLAGUE.
ALBERT CAMUS.
→ dolly's story involves the plague and the attempts to mitigate disaster during it.

bIO.

Dolly was born to a family of dollmakers in Germany. Growing up, she was an only child, and relished the attention she received. Despite the fulfilment of her every whim, she was incredibly isolated. At a young age, her parents became infatuated with Dolly’s picture-perfect appearance. They opted to keep her locked in their attic, left with nothing but time to stare out the lone window upon the town.Tragedy struck when her parents fell ill with the plague, blaming Dolly for not noticing the town’s gradual fall sooner. Soon, they broke out in bubonic abscesses, coughing up thick blood and slowing down as the fatigue caught up with them. Dolly quickly fell to the infection, watching in horror as she grew sicker and sicker. Her mother, though, saw an opportunity in the face of the peril: to replace Dolly’s limbs with lifesize ball-jointed doll parts, effectively amputating the worst of the gradual sickness. More and more of Dolly’s body became artificial.Her arms were the last to be replaced, cutting them off in sections and attaching the prosthetics. As her mother worked, her illness flared. Dolly’s ball-jointed wrists were fragile. Unable to expertly mend the weakness, she wrapped thin thread around the joint and twisted the remainder around Dolly’s fingers.As Dolly’s illness became cauterised with replacement, her parents grew gravely ill. They ordered her to leave the house – for the first time in her life, and burn it down; killing them and their disease in the process. She refused, but as she tried to leave, her father lit a candle and let the flame catch on the curtains. Dolly froze, and could only watch as the fire swarmed the house.She ran outside, the ends of the threads around her fingers getting singed as she did. They trailed behind her, catching on the weeds in the front yard she had only ever seen from the attic window.As the house burnt down, the smoke engulfed the now empty and diseased village. Dolly thought she would simply die from suffocation, coughing with so much force even her replacement limbs began to ache.The smoke coalesced into a darker fog, cold and endless.
And Dolly nor her family were ever heard from again.


ONE.

“Darling,” her father began, leading her up the stairs with the same joy he used when they’d play together. “I have a fantastic game for us to play.” His voice carries a weight that Dolly cannot decipher.He takes her up, past the bedrooms; past the door Dolly was never allowed to enter. He stops, and drags a dusty ladder from its home against the wall.“I’m not allowed here,” Dolly says, tone unsure. “You said I'm not allowed to stand around here.” Her father nods. “The rules of this game let you be here.”“What game is this?” She asks, concern rising in her chest. Her father fixes the ladder to allow entry to a small door on the roof. He rubs a hand over her shoulder, “It’s up here, you’ll love it.”He steps onto the ladder and climbs. As his head brushes the door, he pushes it open, a lock that was already open obvious on the wood. “I’ll show you once you’re up there.”His eyes dart around as he steps down, gesturing for Dolly to ascend.She steps on the ladder and climbs.


TWO.

Dolly looks out at the town before her. The window is wide, circular.
A part of her wonders what the house's exterior looks like.
She hears her father setting the ladder; then climbing upwards and unlocking the door. His voice rings through the thin flooring."Dolly," he speaks, clear. "I have a story for you."She sighs, and curls her legs into herself. Her hair runs over her shoulders, wild. Her father has been trying to rationalise her confinement. None of his excuses make any sense to her."It's about a woman." He starts, sitting across from her, sunlight scattering across his face. "She's a lot like you."Dolly gives no reply.


THREE.

There once was a beautiful young woman.
She lived in a small rural town, and attended school nearby. All of the adults loved her smooth skin and charming face.
Her parents let her run wild, spending most of her time with her friends.
As she grew, her friends changed. No longer were they the respectable children her parents adored.
She cut her hair at their suggestion, and got into fights. After a particularly nasty confrontation, a knife slashed across her nose, down to her lip.Afterwards, her parents began facing ridicule for allowing their daughter to hang around a dangerous crowd, destroying her looks completely. They were told they were too lenient, too relaxed.If they had cared to watch over their daughter at all, maybe she would still be beautiful.Dolly finally lets her gaze meet her fathers, looking away from the window.They didn't listen. She eventually ran away with her friends after meeting a few charismatic newcomers to the town. Shady individuals who her parents did not like. The only time they spoke with these new folk, they spoke of a world consumed by darkness, and reigned by blood.